Blog & Playground
A mixture of different kinds of creativity, bits and pieces of technology and imagination. Hoping that I can get something interesting to come out of this.
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I replaced the Ruby-based jump with a tiny Bash function — no runtime overhead, no dependencies, just a plain text file and four commands.
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Projection mapping, a simple and basic technique ported to Unity.
See more →Proceduraly generated model, exported to Blender via ABC and rendered by EVEE.
See more →Proceduraly generated model, deformations, noises, paterns and space filled by 3D particles
See more →Procedurally generate typography, with different kind of setting.
See more →Procedurally generate typography, with different kind of setting.
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Font inspirovaný J.Foglarem a jeho Rychlými Šípy. Volně ke stažení a volně k použití.
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Projection mapping, a simple and basic technique ported to Unity.
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