Blog & Playground
A mixture of different kinds of creativity, bits and pieces of technology and imagination. Hoping that I can get something interesting to come out of this.
A little Angular toy inspired by the classic sfxr — retro game sound effects dialed in with rotary knobs.
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Projection mapping, a simple and basic technique ported to Unity.
See more →Proceduraly generated model, exported to Blender via ABC and rendered by EVEE.
See more →Proceduraly generated model, deformations, noises, paterns and space filled by 3D particles
See more →Procedurally generate typography, with different kind of setting.
See more →Procedurally generate typography, with different kind of setting.
See more →download available
A font inspired by J. Foglar and his Rapid Arrows comic. Free to download and free to use.
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Projection mapping, a simple and basic technique ported to Unity.
See more →